在数字化办公时代,屏幕录制已成为开发者、产品经理、教育工作者的刚需工具。市面上的录屏软件要么功能单一,要么性能不佳,要么收费昂贵。作为C#开发者,为什么不自己打造一个功能强大、性能卓越的录屏神器呢?
本文将手把手带你用C#构建一个完整的屏幕录制应用,涵盖视频捕获、音频同步、多线程优化等核心技术。通过2000+行实战代码,你将掌握系统级编程的精髓,提升你的C#技术水平。
性能瓶颈:大多数录屏工具在高帧率录制时会出现卡顿、掉帧问题,影响用户体验。
功能限制:无法满足特定需求,如自定义录制区域、多音频源混合、实时压缩等。
成本考虑:商业软件授权费用高昂,开源方案往往缺乏维护。
技术提升:对于C#开发者而言,这是一个绝佳的系统编程实战项目。
C#// 高精度帧捕获线程
private void CaptureScreenFrames(CancellationToken cancellationToken)
{
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
while (_isRecording && !cancellationToken.IsCancellationRequested)
{
var currentTime = _stopwatch.ElapsedTicks;
if (currentTime >= _nextFrameTime)
{
var bitmap = CaptureScreenOptimized(_captureArea);
_frameQueue.Enqueue(new FrameData
{
Bitmap = bitmap,
Index = _frameIndex++,
Timestamp = DateTime.Now
});
_nextFrameTime += _frameInterval;
}
else
{
// 精确等待,避免CPU空转
var waitMs = Math.Max(1, (_nextFrameTime - currentTime) / TimeSpan.TicksPerMillisecond);
Thread.Sleep((int)waitMs);
}
}
}
核心要点:
ThreadPriority.AboveNormal
确保帧捕获优先级ConcurrentQueue
)实现生产者-消费者模式C#private Bitmap CaptureScreenOptimized(Rectangle area)
{
var bitmap = new Bitmap(area.Width, area.Height, PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(bitmap))
{
// 关键优化设置
graphics.CompositingMode = CompositingMode.SourceCopy;
graphics.CompositingQuality = CompositingQuality.HighSpeed;
graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
graphics.SmoothingMode = SmoothingMode.None;
graphics.PixelOffsetMode = PixelOffsetMode.HighSpeed;
graphics.CopyFromScreen(area.X, area.Y, 0, 0, area.Size,
CopyPixelOperation.SourceCopy);
}
return bitmap;
}
性能提升技巧:
Format24bppRgb
减少内存占用SourceCopy
模式避免像素混合计算C#using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualBasic;
using NAudio.Wave;
namespace AppScreenRecorder
{
public class AudioRecorder : IDisposable
{
private WasapiLoopbackCapture _loopbackCapture;
private WaveInEvent _micCapture;
private string _systemAudioPath;
private string _micAudioPath;
private WaveFileWriter _audioWriter;
private WaveFileWriter _micWriter;
private bool _isRecording = false;
private bool _isPaused = false;
public string SystemAudioPath => _systemAudioPath;
public string MicAudioPath => _micAudioPath;
public void StartRecording(string basePath, bool recordMic = true, bool recordSystem = true)
{
_isRecording = true;
_isPaused = false;
if (recordSystem)
{
_systemAudioPath = Path.ChangeExtension(basePath, "_system.wav");
_loopbackCapture = new WasapiLoopbackCapture();
_loopbackCapture.DataAvailable += OnSystemAudioDataAvailable;
_loopbackCapture.RecordingStopped += OnRecordingStopped;
_audioWriter = new WaveFileWriter(_systemAudioPath, _loopbackCapture.WaveFormat);
_loopbackCapture.StartRecording();
}
if (recordMic)
{
_micAudioPath = Path.ChangeExtension(basePath, "_mic.wav");
_micCapture = new WaveInEvent();
_micCapture.WaveFormat = new WaveFormat(44100, 16, 2);
_micCapture.DataAvailable += OnMicDataAvailable;
_micWriter = new WaveFileWriter(_micAudioPath, _micCapture.WaveFormat);
_micCapture.StartRecording();
}
}
public void StopRecording()
{
// 立即设置停止标志
_isRecording = false;
_isPaused = false;
try
{
// 立即停止录制设备
_loopbackCapture?.StopRecording();
_micCapture?.StopRecording();
// 立即刷新并关闭写入器
_audioWriter?.Flush();
_audioWriter?.Dispose();
_micWriter?.Flush();
_micWriter?.Dispose();
// 释放捕获设备
_loopbackCapture?.Dispose();
_micCapture?.Dispose();
_audioWriter = null;
_micWriter = null;
_loopbackCapture = null;
_micCapture = null;
}
catch (Exception ex)
{
Console.WriteLine($"停止音频录制时出错: {ex.Message}");
}
}
public void PauseRecording()
{
_isPaused = true;
}
public void ResumeRecording()
{
_isPaused = false;
}
private void OnSystemAudioDataAvailable(object sender, WaveInEventArgs e)
{
if (_isRecording && !_isPaused && _audioWriter != null)
{
try
{
_audioWriter.Write(e.Buffer, 0, e.BytesRecorded);
}
catch (ObjectDisposedException)
{
}
}
}
private void OnMicDataAvailable(object sender, WaveInEventArgs e)
{
if (_isRecording && !_isPaused && _micWriter != null)
{
try
{
_micWriter.Write(e.Buffer, 0, e.BytesRecorded);
}
catch (ObjectDisposedException)
{
}
}
}
private void OnRecordingStopped(object sender, StoppedEventArgs e)
{
if (e.Exception != null)
{
Console.WriteLine($"音频录制出错: {e.Exception.Message}");
}
}
public void Dispose()
{
StopRecording();
}
}
}
关键技术点:
WasapiLoopbackCapture
实现系统音频捕获C#using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using FFMpegCore;
using FFMpegCore.Enums;
namespace AppScreenRecorder
{
public class ScreenRecorder : IDisposable
{
private bool _isRecording = false;
private bool _isPaused = false;
private string _outputPath;
private Rectangle _captureArea;
private string _tempDirectory;
private int _frameRate = 30;
private int _quality = 720;
private string _tempVideoPath;
// 使用并发队列来缓存帧
private readonly ConcurrentQueue<FrameData> _frameQueue = new ConcurrentQueue<FrameData>();
private Task _captureTask;
private Task _saveTask;
private CancellationTokenSource _cancellationTokenSource;
// 高精度计时器
private System.Diagnostics.Stopwatch _stopwatch;
private long _nextFrameTime;
private long _frameInterval;
private int _frameIndex = 0;
public string TempVideoPath => _tempVideoPath;
private struct FrameData
{
public Bitmap Bitmap;
public int Index;
public DateTime Timestamp;
}
public ScreenRecorder()
{
_tempDirectory = Path.Combine(Path.GetTempPath(),
"ScreenRecorder_" + Guid.NewGuid().ToString("N")[..8]);
Directory.CreateDirectory(_tempDirectory);
}
public async Task StartRecording(string outputPath, Rectangle? captureArea = null,
int frameRate = 30, int quality = 720)
{
_outputPath = outputPath;
_captureArea = captureArea ?? Screen.PrimaryScreen.Bounds;
_frameRate = frameRate;
_quality = quality;
_isRecording = true;
_isPaused = false;
_frameIndex = 0;
// 初始化高精度计时器
_stopwatch = System.Diagnostics.Stopwatch.StartNew();
_frameInterval = TimeSpan.TicksPerSecond / _frameRate;
_nextFrameTime = _frameInterval;
_cancellationTokenSource = new CancellationTokenSource();
// 启动捕获和保存任务
_captureTask = Task.Run(() => CaptureScreenFrames(_cancellationTokenSource.Token));
_saveTask = Task.Run(() => SaveFramesToDisk(_cancellationTokenSource.Token));
await Task.CompletedTask;
}
public async Task StopRecording()
{
// 立即停止录制标志
_isRecording = false;
_isPaused = false;
Console.WriteLine("开始停止录制...");
if (_cancellationTokenSource != null)
{
// 立即取消捕获任务
_cancellationTokenSource.Cancel();
try
{
// 等待捕获任务完成
if (_captureTask != null)
{
var timeoutTask = Task.Delay(3000); // 3秒超时
var completedTask = await Task.WhenAny(_captureTask, timeoutTask);
if (completedTask == timeoutTask)
{
Console.WriteLine("警告: 捕获任务超时");
}
else
{
Console.WriteLine("捕获任务已完成");
}
}
// 等待保存任务处理完所有帧
if (_saveTask != null)
{
Console.WriteLine($"等待保存任务完成,队列剩余: {_frameQueue.Count} 帧");
var timeoutTask = Task.Delay(10000); // 10秒超时,给保存任务更多时间
var completedTask = await Task.WhenAny(_saveTask, timeoutTask);
if (completedTask == timeoutTask)
{
Console.WriteLine("警告: 保存任务超时");
// 即使超时也继续,清理剩余帧
while (_frameQueue.TryDequeue(out var frame))
{
frame.Bitmap?.Dispose();
}
}
else
{
Console.WriteLine("保存任务已完成");
}
}
}
catch (Exception ex)
{
Console.WriteLine($"停止录制任务时出错: {ex.Message}");
}
}
// 停止计时器
_stopwatch?.Stop();
// 此时所有帧应该都已保存完毕,生成视频
if (_frameIndex > 0)
{
Console.WriteLine($"开始生成视频,总帧数: {_frameIndex}");
var tempVideoPath = Path.Combine(_tempDirectory, "temp_video.mp4");
await GenerateVideoOnly(tempVideoPath);
_tempVideoPath = tempVideoPath;
Console.WriteLine("视频生成完成");
}
}
public Task PauseRecording()
{
_isPaused = true;
return Task.CompletedTask;
}
public Task ResumeRecording()
{
_isPaused = false;
// 重置计时器以避免时间跳跃
if (_stopwatch != null)
{
_stopwatch.Restart();
_nextFrameTime = _frameInterval;
}
return Task.CompletedTask;
}
private void CaptureScreenFrames(CancellationToken cancellationToken)
{
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
Console.WriteLine("捕获任务开始");
while (_isRecording && !cancellationToken.IsCancellationRequested)
{
if (_isPaused)
{
// 暂停时重置计时器
_stopwatch.Restart();
_nextFrameTime = _frameInterval;
Thread.Sleep(50);
continue;
}
var currentTime = _stopwatch.ElapsedTicks;
if (currentTime >= _nextFrameTime)
{
// 最后一次检查录制状态
if (!_isRecording)
{
break;
}
try
{
var bitmap = CaptureScreenOptimized(_captureArea);
// 检查队列大小,避免内存溢出
if (_frameQueue.Count < 500)
{
_frameQueue.Enqueue(new FrameData
{
Bitmap = bitmap,
Index = _frameIndex++,
Timestamp = DateTime.Now
});
}
else
{
bitmap?.Dispose();
Console.WriteLine("队列满,丢弃一帧");
}
_nextFrameTime += _frameInterval;
if (currentTime > _nextFrameTime + _frameInterval * 2)
{
_nextFrameTime = currentTime + _frameInterval;
}
}
catch (Exception ex)
{
Console.WriteLine($"捕获帧时出错: {ex.Message}");
_nextFrameTime += _frameInterval;
}
}
else
{
// 精确等待
var waitTicks = _nextFrameTime - currentTime;
var waitMs = Math.Max(1, Math.Min(waitTicks / TimeSpan.TicksPerMillisecond, 15));
Thread.Sleep((int)waitMs);
}
}
Console.WriteLine($"捕获任务结束,总共捕获 {_frameIndex} 帧,队列剩余: {_frameQueue.Count}");
}
private void SaveFramesToDisk(CancellationToken cancellationToken)
{
Thread.CurrentThread.Priority = ThreadPriority.Normal;
var processedFrames = 0;
Console.WriteLine("保存任务开始");
while (true)
{
bool hasMoreFrames = _frameQueue.TryDequeue(out var frameData);
if (hasMoreFrames)
{
try
{
var frameFile = Path.Combine(_tempDirectory, $"frame_{frameData.Index:D6}.png");
using (frameData.Bitmap)
{
frameData.Bitmap.Save(frameFile, ImageFormat.Png);
}
processedFrames++;
if (processedFrames % 100 == 0)
{
Console.WriteLine($"已保存 {processedFrames} 帧,队列剩余: {_frameQueue.Count}");
}
}
catch (Exception ex)
{
Console.WriteLine($"保存帧时出错: {ex.Message}");
frameData.Bitmap?.Dispose();
}
}
else
{
if (cancellationToken.IsCancellationRequested && !_isRecording)
{
break;
}
Thread.Sleep(10);
}
}
Console.WriteLine($"保存任务结束,总共保存 {processedFrames} 帧");
}
private Bitmap CaptureScreenOptimized(Rectangle area)
{
var bitmap = new Bitmap(area.Width, area.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(bitmap))
{
graphics.CompositingMode = CompositingMode.SourceCopy;
graphics.CompositingQuality = CompositingQuality.HighSpeed;
graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
graphics.SmoothingMode = SmoothingMode.None;
graphics.PixelOffsetMode = PixelOffsetMode.HighSpeed;
graphics.CopyFromScreen(area.X, area.Y, 0, 0, area.Size, CopyPixelOperation.SourceCopy);
}
return bitmap;
}
private async Task GenerateVideoOnly(string outputPath)
{
try
{
var inputPattern = Path.Combine(_tempDirectory, "frame_%06d.png");
await FFMpegArguments
.FromFileInput(inputPattern, false, options => options
.WithFramerate(_frameRate))
.OutputToFile(outputPath, true, options => options
.WithVideoCodec(VideoCodec.LibX264)
.WithCustomArgument("-preset ultrafast")
.WithCustomArgument("-tune zerolatency")
.WithVideoBitrate(GetBitrateForQuality(_quality))
.WithFramerate(_frameRate)
.WithVideoFilters(filterOptions => filterOptions
.Scale(GetVideoSize(_quality))))
.ProcessAsynchronously();
}
catch (Exception ex)
{
throw new Exception($"视频生成失败: {ex.Message}", ex);
}
}
public static async Task MergeVideoAndAudio(string videoPath, string audioPath, string outputPath)
{
try
{
await FFMpegArguments
.FromFileInput(videoPath)
.AddFileInput(audioPath)
.OutputToFile(outputPath, true, options => options
.WithCustomArgument("-c:v copy")
.WithAudioCodec(AudioCodec.Aac)
.WithAudioBitrate(128)
.WithCustomArgument("-shortest"))
.ProcessAsynchronously();
}
catch (Exception ex)
{
throw new Exception($"视频音频合并失败: {ex.Message}", ex);
}
}
public static async Task MergeVideoWithMultipleAudio(string videoPath, string systemAudioPath,
string micAudioPath, string outputPath)
{
try
{
bool hasMicAudio = !string.IsNullOrEmpty(micAudioPath) && File.Exists(micAudioPath);
if (hasMicAudio)
{
await FFMpegArguments
.FromFileInput(videoPath)
.AddFileInput(systemAudioPath)
.AddFileInput(micAudioPath)
.OutputToFile(outputPath, true, options => options
.WithCustomArgument("-c:v copy")
.WithAudioCodec(AudioCodec.Aac)
.WithAudioBitrate(128)
.WithCustomArgument("-filter_complex [1:a][2:a]amix=inputs=2:duration=shortest[a]")
.WithCustomArgument("-map 0:v")
.WithCustomArgument("-map [a]"))
.ProcessAsynchronously();
}
else
{
await MergeVideoAndAudio(videoPath, systemAudioPath, outputPath);
}
}
catch (Exception ex)
{
throw new Exception($"视频多音频合并失败: {ex.Message}", ex);
}
}
private int GetBitrateForQuality(int quality)
{
return quality switch
{
1080 => 4000,
720 => 2000,
480 => 1000,
_ => 2000
};
}
private VideoSize GetVideoSize(int quality)
{
return quality switch
{
1080 => VideoSize.FullHd,
720 => VideoSize.Hd,
480 => VideoSize.Ed,
_ => VideoSize.Hd
};
}
private void CleanupTempFiles()
{
try
{
if (Directory.Exists(_tempDirectory))
{
Directory.Delete(_tempDirectory, true);
}
}
catch (Exception ex)
{
Console.WriteLine($"清理临时文件时出错: {ex.Message}");
}
}
public void Dispose()
{
if (_isRecording)
{
_isRecording = false;
}
_cancellationTokenSource?.Cancel();
while (_frameQueue.TryDequeue(out var frame))
{
frame.Bitmap?.Dispose();
}
_stopwatch?.Stop();
_cancellationTokenSource?.Dispose();
CleanupTempFiles();
}
}
}
编码优化策略:
ultrafast
预设平衡质量与速度amix
滤镜实现音频混合-c:v copy
)避免重复编码XML<Window x:Class="AppScreenRecorder.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:AppScreenRecorder"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800" KeyDown="MainWindow_KeyDown"
Focusable="True">
<Window.Resources>
<!-- 样式定义 -->
<Style x:Key="ModernButtonStyle" TargetType="Button">
<Setter Property="Background" Value="#FF2196F3"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Padding" Value="20,10"/>
<Setter Property="Margin" Value="5"/>
<Setter Property="Cursor" Value="Hand"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="FontWeight" Value="Medium"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{TemplateBinding Background}"
CornerRadius="5"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="#FF1976D2"/>
</Trigger>
<Trigger Property="IsPressed" Value="True">
<Setter Property="Background" Value="#FF0D47A1"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="StopButtonStyle" TargetType="Button" BasedOn="{StaticResource ModernButtonStyle}">
<Setter Property="Background" Value="#FFF44336"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="#FFD32F2F"/>
</Trigger>
<Trigger Property="IsPressed" Value="True">
<Setter Property="Background" Value="#FFB71C1C"/>
</Trigger>
</Style.Triggers>
</Style>
<Style x:Key="GroupBoxStyle" TargetType="GroupBox">
<Setter Property="BorderBrush" Value="#FFCCCCCC"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="Margin" Value="10"/>
<Setter Property="Padding" Value="10"/>
<Setter Property="FontWeight" Value="Medium"/>
</Style>
<Style x:Key="StatusLabelStyle" TargetType="Label">
<Setter Property="FontSize" Value="16"/>
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="Margin" Value="10"/>
</Style>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- 标题栏 -->
<Border Grid.Row="0" Background="#FF2196F3" Padding="20,15">
<StackPanel Orientation="Horizontal">
<TextBlock Text="🎬" FontSize="24" Margin="0,0,10,0"/>
<TextBlock Text="C# 录屏神器" FontSize="20" FontWeight="Bold" Foreground="White" VerticalAlignment="Center"/>
<TextBlock Text="轻松实现视频音频同步录制" FontSize="12" Foreground="#FFBBDEFB" VerticalAlignment="Center" Margin="20,0,0,0"/>
</StackPanel>
</Border>
<!-- 主要内容区域 -->
<ScrollViewer Grid.Row="1" VerticalScrollBarVisibility="Auto">
<StackPanel Margin="20">
<!-- 录制控制区域 -->
<GroupBox Header="🎥 录制控制" Style="{StaticResource GroupBoxStyle}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Grid.Column="0" Orientation="Horizontal" Margin="0,0,0,15">
<Button Name="RecordButton" Content="开始录制"
Style="{StaticResource ModernButtonStyle}"
Click="RecordButton_Click" MinWidth="120"/>
<Button Name="StopButton" Content="停止录制"
Style="{StaticResource StopButtonStyle}"
Click="StopButton_Click" MinWidth="120"
IsEnabled="False"/>
<Button Name="PauseButton" Content="暂停录制"
Style="{StaticResource ModernButtonStyle}"
Click="PauseButton_Click" MinWidth="120"
IsEnabled="False"/>
</StackPanel>
<Label Name="StatusLabel" Content="就绪" Grid.Row="1" Grid.Column="0"
Style="{StaticResource StatusLabelStyle}" Foreground="#FF4CAF50"/>
<StackPanel Grid.Row="0" Grid.Column="1" Grid.RowSpan="2" Orientation="Vertical">
<TextBlock Text="录制时长:" FontWeight="Medium" Margin="0,0,0,5"/>
<Label Name="RecordTimeLabel" Content="00:00:00"
FontSize="18" FontFamily="Consolas"
Background="#FFF5F5F5" Padding="10,5"
HorizontalContentAlignment="Center"/>
</StackPanel>
</Grid>
</GroupBox>
<!-- 录制设置区域 -->
<GroupBox Header="⚙️ 录制设置" Style="{StaticResource GroupBoxStyle}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- 视频设置 -->
<TextBlock Text="视频质量:" Grid.Row="0" Grid.Column="0" Margin="0,0,0,5" FontWeight="Medium"/>
<ComboBox Name="VideoQualityComboBox" Grid.Row="0" Grid.Column="1" Margin="10,0,0,10">
<ComboBoxItem Content="高质量 (1080p)" IsSelected="True"/>
<ComboBoxItem Content="标准质量 (720p)"/>
<ComboBoxItem Content="低质量 (480p)"/>
</ComboBox>
<TextBlock Text="帧率 (FPS):" Grid.Row="1" Grid.Column="0" Margin="0,0,0,5" FontWeight="Medium"/>
<ComboBox Name="FrameRateComboBox" Grid.Row="1" Grid.Column="1" Margin="10,0,0,10">
<ComboBoxItem Content="60 FPS"/>
<ComboBoxItem Content="30 FPS" IsSelected="True"/>
<ComboBoxItem Content="24 FPS"/>
<ComboBoxItem Content="15 FPS"/>
</ComboBox>
<!-- 音频设置 -->
<CheckBox Name="RecordSystemAudioCheckBox" Content="录制系统音频"
Grid.Row="2" Grid.Column="0" IsChecked="True" Margin="0,10"/>
<CheckBox Name="RecordMicAudioCheckBox" Content="录制麦克风"
Grid.Row="2" Grid.Column="1" IsChecked="True" Margin="10,10,0,10"/>
<!-- 录制区域 -->
<TextBlock Text="录制区域:" Grid.Row="3" Grid.Column="0" Margin="0,0,0,5" FontWeight="Medium"/>
<ComboBox Name="RecordAreaComboBox" Grid.Row="3" Grid.Column="1" Margin="10,0,0,10">
<ComboBoxItem Content="全屏录制" IsSelected="True"/>
<ComboBoxItem Content="选择窗口"/>
<ComboBoxItem Content="自定义区域"/>
</ComboBox>
<!-- 输出路径 -->
<TextBlock Text="保存路径:" Grid.Row="4" Grid.Column="0" Margin="0,10,0,5" FontWeight="Medium"/>
<StackPanel Grid.Row="4" Grid.Column="1" Orientation="Horizontal" Margin="10,10,0,0">
<TextBox Name="OutputPathTextBox" Width="200" Margin="0,0,10,0"
Text="C:\录屏文件\录屏_" IsReadOnly="True"/>
<Button Content="浏览..." Click="BrowseButton_Click"
Style="{StaticResource ModernButtonStyle}" Padding="10,5"/>
</StackPanel>
</Grid>
</GroupBox>
<!-- 快捷键设置 -->
<GroupBox Header="⌨️ 快捷键" Style="{StaticResource GroupBoxStyle}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<TextBlock Text="开始/停止录制:" Grid.Row="0" Grid.Column="0" Margin="0,0,20,5" FontWeight="Medium"/>
<TextBlock Text="F9" Grid.Row="0" Grid.Column="1" FontFamily="Consolas" Background="#FFF0F0F0" Padding="5,2"/>
<TextBlock Text="暂停/恢复:" Grid.Row="1" Grid.Column="0" Margin="0,0,20,5" FontWeight="Medium"/>
<TextBlock Text="F10" Grid.Row="1" Grid.Column="1" FontFamily="Consolas" Background="#FFF0F0F0" Padding="5,2"/>
<TextBlock Text="截图:" Grid.Row="2" Grid.Column="0" Margin="0,0,20,5" FontWeight="Medium"/>
<TextBlock Text="F11" Grid.Row="2" Grid.Column="1" FontFamily="Consolas" Background="#FFF0F0F0" Padding="5,2"/>
</Grid>
</GroupBox>
</StackPanel>
</ScrollViewer>
<!-- 底部状态栏 -->
<Border Grid.Row="2" Background="#FFF5F5F5" BorderBrush="#FFDDDDDD" BorderThickness="0,1,0,0">
<Grid Margin="20,10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="0" Orientation="Horizontal">
<TextBlock Text="状态:" Margin="0,0,10,0" VerticalAlignment="Center"/>
<Ellipse Name="StatusIndicator" Width="12" Height="12" Fill="#FF4CAF50" Margin="0,0,10,0" VerticalAlignment="Center"/>
<TextBlock Name="DetailStatusLabel" Text="系统就绪" VerticalAlignment="Center"/>
</StackPanel>
<StackPanel Grid.Column="1" Orientation="Horizontal">
<Button Content="📁 打开输出文件夹" Click="OpenOutputFolderButton_Click"
Style="{StaticResource ModernButtonStyle}" Padding="10,5" Margin="0,0,10,0"/>
</StackPanel>
</Grid>
</Border>
</Grid>
</Window>
C#using System;
using System.IO;
using System.Windows;
using System.Windows.Threading;
using System.Threading.Tasks;
using Microsoft.Win32;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
using MessageBox = System.Windows.MessageBox;
using System.Windows.Input;
using KeyEventArgs = System.Windows.Input.KeyEventArgs;
namespace AppScreenRecorder
{
public partial class MainWindow : Window
{
private ScreenRecorder _screenRecorder;
private AudioRecorder _audioRecorder;
private DispatcherTimer _recordingTimer;
private DateTime _startTime;
private bool _isRecording = false;
private bool _isPaused = false;
public MainWindow()
{
InitializeComponent();
InitializeTimer();
SetInitialState();
this.Focusable = true;
this.Focus();
}
private void InitializeTimer()
{
_recordingTimer = new DispatcherTimer();
_recordingTimer.Interval = TimeSpan.FromSeconds(1);
_recordingTimer.Tick += UpdateRecordingTime;
}
private void SetInitialState()
{
RecordButton.IsEnabled = true;
StopButton.IsEnabled = false;
PauseButton.IsEnabled = false;
StatusLabel.Content = "就绪";
StatusLabel.Foreground = System.Windows.Media.Brushes.Green;
RecordTimeLabel.Content = "00:00:00";
StatusIndicator.Fill = System.Windows.Media.Brushes.Green;
DetailStatusLabel.Text = "系统就绪";
// 设置默认输出路径
string defaultPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "录屏文件");
if (!Directory.Exists(defaultPath))
{
Directory.CreateDirectory(defaultPath);
}
OutputPathTextBox.Text = Path.Combine(defaultPath, "录屏_");
}
private async void RecordButton_Click(object sender, RoutedEventArgs e)
{
try
{
if (!_isRecording)
{
await StartRecording();
}
}
catch (Exception ex)
{
MessageBox.Show($"开始录制时出错:{ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
SetInitialState();
}
}
private async void StopButton_Click(object sender, RoutedEventArgs e)
{
try
{
await StopRecording();
}
catch (Exception ex)
{
MessageBox.Show($"停止录制时出错:{ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
private void PauseButton_Click(object sender, RoutedEventArgs e)
{
try
{
if (_isPaused)
{
ResumeRecording();
}
else
{
PauseRecording();
}
}
catch (Exception ex)
{
MessageBox.Show($"暂停/恢复录制时出错:{ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
private async Task StartRecording()
{
// 生成输出文件路径
string timestamp = DateTime.Now.ToString("yyyyMMdd_HHmmss");
string finalOutputPath = OutputPathTextBox.Text + timestamp + ".mp4";
string audioBasePath = OutputPathTextBox.Text + timestamp;
// 获取录制设置
var quality = GetSelectedQuality();
var frameRate = GetSelectedFrameRate();
var recordArea = GetRecordArea();
// 更新UI状态
_isRecording = true;
_isPaused = false;
_startTime = DateTime.Now;
RecordButton.IsEnabled = false;
StopButton.IsEnabled = true;
PauseButton.IsEnabled = true;
PauseButton.Content = "暂停录制";
StatusLabel.Content = "录制中...";
StatusLabel.Foreground = System.Windows.Media.Brushes.Red;
StatusIndicator.Fill = System.Windows.Media.Brushes.Red;
DetailStatusLabel.Text = "正在录制屏幕...";
// 启动计时器
_recordingTimer.Start();
try
{
// 初始化录制器
_screenRecorder = new ScreenRecorder();
_audioRecorder = new AudioRecorder();
// 启动音频录制(如果需要)
bool recordMic = RecordMicAudioCheckBox.IsChecked ?? false;
bool recordSystem = RecordSystemAudioCheckBox.IsChecked ?? false;
if (recordMic || recordSystem)
{
_audioRecorder.StartRecording(audioBasePath, recordMic, recordSystem);
}
// 启动屏幕录制
await _screenRecorder.StartRecording(finalOutputPath, recordArea, frameRate, quality);
}
catch (Exception ex)
{
MessageBox.Show($"录制失败:{ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
await StopRecording();
throw;
}
}
private async Task StopRecording()
{
if (!_isRecording) return;
_isRecording = false;
_recordingTimer.Stop();
// 更新UI状态
StatusLabel.Content = "正在停止录制...";
StatusLabel.Foreground = System.Windows.Media.Brushes.Orange;
StatusIndicator.Fill = System.Windows.Media.Brushes.Orange;
DetailStatusLabel.Text = "正在停止录制,请稍候...";
try
{
string tempVideoPath = null;
string systemAudioPath = null;
string micAudioPath = null;
// 1. 立即停止屏幕录制
if (_screenRecorder != null)
{
await _screenRecorder.StopRecording();
tempVideoPath = _screenRecorder.TempVideoPath;
}
// 2. 立即停止音频录制
if (_audioRecorder != null)
{
_audioRecorder.StopRecording();
systemAudioPath = _audioRecorder.SystemAudioPath;
micAudioPath = _audioRecorder.MicAudioPath;
}
// 3. 减少等待时间,只等待文件系统同步
await Task.Delay(200);
// 更新UI状态
StatusLabel.Content = "处理中...";
DetailStatusLabel.Text = "正在合并视频和音频...";
// 4. 生成最终输出路径
string timestamp = DateTime.Now.ToString("yyyyMMdd_HHmmss");
string finalOutputPath = OutputPathTextBox.Text + timestamp + ".mp4";
// 5. 合并视频和音频
await MergeVideoAndAudio(tempVideoPath, systemAudioPath, micAudioPath, finalOutputPath);
// 6. 清理资源
_screenRecorder?.Dispose();
_audioRecorder?.Dispose();
_screenRecorder = null;
_audioRecorder = null;
// 恢复UI状态
SetInitialState();
MessageBox.Show($"录制完成!\n文件保存至:{finalOutputPath}", "成功",
MessageBoxButton.OK, MessageBoxImage.Information);
}
catch (Exception ex)
{
_screenRecorder?.Dispose();
_audioRecorder?.Dispose();
_screenRecorder = null;
_audioRecorder = null;
MessageBox.Show($"停止录制时出错:{ex.Message}", "错误",
MessageBoxButton.OK, MessageBoxImage.Error);
SetInitialState();
}
}
private async Task MergeVideoAndAudio(string videoPath, string systemAudioPath,
string micAudioPath, string outputPath)
{
try
{
if (string.IsNullOrEmpty(videoPath) || !File.Exists(videoPath))
{
throw new Exception("视频文件不存在");
}
if (string.IsNullOrEmpty(systemAudioPath) && string.IsNullOrEmpty(micAudioPath))
{
File.Copy(videoPath, outputPath, true);
return;
}
if (!string.IsNullOrEmpty(systemAudioPath) && File.Exists(systemAudioPath) &&
!string.IsNullOrEmpty(micAudioPath) && File.Exists(micAudioPath))
{
await ScreenRecorder.MergeVideoWithMultipleAudio(videoPath, systemAudioPath,
micAudioPath, outputPath);
}
else if (!string.IsNullOrEmpty(systemAudioPath) && File.Exists(systemAudioPath))
{
await ScreenRecorder.MergeVideoAndAudio(videoPath, systemAudioPath, outputPath);
}
else if (!string.IsNullOrEmpty(micAudioPath) && File.Exists(micAudioPath))
{
await ScreenRecorder.MergeVideoAndAudio(videoPath, micAudioPath, outputPath);
}
else
{
File.Copy(videoPath, outputPath, true);
}
CleanupTempFiles(videoPath, systemAudioPath, micAudioPath);
}
catch (Exception ex)
{
throw new Exception($"合并视频音频失败: {ex.Message}", ex);
}
}
// 清理临时文件的方法
private void CleanupTempFiles(params string[] filePaths)
{
foreach (var filePath in filePaths)
{
if (!string.IsNullOrEmpty(filePath) && File.Exists(filePath))
{
try
{
File.Delete(filePath);
}
catch (Exception ex)
{
Console.WriteLine($"删除临时文件失败: {ex.Message}");
}
}
}
}
private void PauseRecording()
{
if (!_isRecording) return;
_isPaused = true;
_recordingTimer.Stop();
_screenRecorder?.PauseRecording();
_audioRecorder?.PauseRecording();
PauseButton.Content = "恢复录制";
StatusLabel.Content = "已暂停";
StatusLabel.Foreground = System.Windows.Media.Brushes.Orange;
StatusIndicator.Fill = System.Windows.Media.Brushes.Orange;
DetailStatusLabel.Text = "录制已暂停";
}
private void ResumeRecording()
{
if (!_isRecording) return;
_isPaused = false;
_recordingTimer.Start();
_screenRecorder?.ResumeRecording();
_audioRecorder?.ResumeRecording();
PauseButton.Content = "暂停录制";
StatusLabel.Content = "录制中...";
StatusLabel.Foreground = System.Windows.Media.Brushes.Red;
StatusIndicator.Fill = System.Windows.Media.Brushes.Red;
DetailStatusLabel.Text = "正在录制屏幕...";
}
private void UpdateRecordingTime(object sender, EventArgs e)
{
if (_isRecording && !_isPaused)
{
TimeSpan elapsed = DateTime.Now - _startTime;
RecordTimeLabel.Content = elapsed.ToString(@"hh\:mm\:ss");
}
}
private int GetSelectedQuality()
{
var selectedItem = VideoQualityComboBox.SelectedItem as System.Windows.Controls.ComboBoxItem;
return selectedItem?.Content.ToString() switch
{
"高质量 (1080p)" => 1080,
"标准质量 (720p)" => 720,
"低质量 (480p)" => 480,
_ => 720
};
}
private int GetSelectedFrameRate()
{
var selectedItem = FrameRateComboBox.SelectedItem as System.Windows.Controls.ComboBoxItem;
return selectedItem?.Content.ToString() switch
{
"60 FPS" => 60,
"30 FPS" => 30,
"24 FPS" => 24,
"15 FPS" => 15,
_ => 30
};
}
private Rectangle? GetRecordArea()
{
var selectedItem = RecordAreaComboBox.SelectedItem as System.Windows.Controls.ComboBoxItem;
return selectedItem?.Content.ToString() switch
{
"全屏录制" => Screen.PrimaryScreen.Bounds,
"选择窗口" => null, // 这里可以添加窗口选择逻辑
"自定义区域" => null, // 这里可以添加区域选择逻辑
_ => Screen.PrimaryScreen.Bounds
};
}
private void BrowseButton_Click(object sender, RoutedEventArgs e)
{
var dialog = new System.Windows.Forms.FolderBrowserDialog();
dialog.Description = "选择录屏文件保存路径";
if (dialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
OutputPathTextBox.Text = Path.Combine(dialog.SelectedPath, "录屏_");
}
}
private void OpenOutputFolderButton_Click(object sender, RoutedEventArgs e)
{
try
{
string folderPath = Path.GetDirectoryName(OutputPathTextBox.Text);
if (Directory.Exists(folderPath))
{
Process.Start("explorer.exe", folderPath);
}
else
{
MessageBox.Show("输出文件夹不存在!", "错误", MessageBoxButton.OK, MessageBoxImage.Warning);
}
}
catch (Exception ex)
{
MessageBox.Show($"打开文件夹失败:{ex.Message}", "错误", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
private async void MainWindow_KeyDown(object sender, KeyEventArgs e)
{
try
{
switch (e.Key)
{
case Key.F9:
await HandleF9KeyPress();
e.Handled = true;
break;
case Key.F10:
HandleF10KeyPress();
e.Handled = true;
break;
case Key.F11:
HandleF11KeyPress();
e.Handled = true;
break;
}
}
catch (Exception ex)
{
MessageBox.Show($"快捷键操作出错:{ex.Message}", "错误",
MessageBoxButton.OK, MessageBoxImage.Error);
}
}
// F9 - 开始/停止录制
private async Task HandleF9KeyPress()
{
if (_isRecording)
{
await StopRecording();
}
else
{
await StartRecording();
}
}
// F10 - 暂停/恢复录制
private void HandleF10KeyPress()
{
if (!_isRecording)
{
MessageBox.Show("请先开始录制后再使用暂停功能", "提示",
MessageBoxButton.OK, MessageBoxImage.Information);
return;
}
if (_isPaused)
{
ResumeRecording();
}
else
{
PauseRecording();
}
}
// F11 - 截图功能
private void HandleF11KeyPress()
{
try
{
TakeScreenshot();
}
catch (Exception ex)
{
MessageBox.Show($"截图失败:{ex.Message}", "错误",
MessageBoxButton.OK, MessageBoxImage.Error);
}
}
// 截图功能实现
private void TakeScreenshot()
{
try
{
var bounds = Screen.PrimaryScreen.Bounds;
using (var bitmap = new Bitmap(bounds.Width, bounds.Height))
{
using (var graphics = System.Drawing.Graphics.FromImage(bitmap))
{
graphics.CopyFromScreen(bounds.X, bounds.Y, 0, 0, bounds.Size);
}
// 生成截图文件名
string timestamp = DateTime.Now.ToString("yyyyMMdd_HHmmss");
string screenshotPath = Path.Combine(
Path.GetDirectoryName(OutputPathTextBox.Text),
$"截图_{timestamp}.png");
// 确保目录存在
Directory.CreateDirectory(Path.GetDirectoryName(screenshotPath));
// 保存截图
bitmap.Save(screenshotPath, System.Drawing.Imaging.ImageFormat.Png);
// 显示成功消息
MessageBox.Show($"截图已保存:\n{screenshotPath}", "截图成功",
MessageBoxButton.OK, MessageBoxImage.Information);
}
}
catch (Exception ex)
{
throw new Exception($"截图操作失败:{ex.Message}");
}
}
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
this.Focus();
}
private void MainWindow_Activated(object sender, EventArgs e)
{
this.Focus();
}
protected override void OnClosed(EventArgs e)
{
// 确保在关闭窗口时停止录制
if (_isRecording)
{
_screenRecorder?.Dispose();
_audioRecorder?.Dispose();
}
_recordingTimer?.Stop();
base.OnClosed(e);
}
}
}
UI设计亮点:
C#public void Dispose()
{
if (_isRecording)
{
_isRecording = false;
}
_cancellationTokenSource?.Cancel();
// 清理帧缓存
while (_frameQueue.TryDequeue(out var frame))
{
frame.Bitmap?.Dispose();
}
_stopwatch?.Stop();
_cancellationTokenSource?.Dispose();
CleanupTempFiles();
}
C#// 使用并发集合确保线程安全
private readonly ConcurrentQueue<FrameData> _frameQueue = new ConcurrentQueue<FrameData>();
// 取消令牌统一管理
private CancellationTokenSource _cancellationTokenSource;
C#private async Task StopRecording()
{
try
{
// 设置超时机制,避免无限等待
var timeoutTask = Task.Delay(3000);
var completedTask = await Task.WhenAny(_captureTask, timeoutTask);
if (completedTask == timeoutTask)
{
Console.WriteLine("警告: 捕获任务超时");
}
}
catch (Exception ex)
{
Console.WriteLine($"停止录制时出错: {ex.Message}");
}
}
XML<PackageReference Include="FFMpegCore" Version="4.8.0" />
<PackageReference Include="NAudio" Version="2.1.0" />
<PackageReference Include="System.Drawing.Common" Version="7.0.0" />
C#// 队列监控
if (_frameQueue.Count > 500)
{
bitmap?.Dispose();
Console.WriteLine("队列满,丢弃一帧");
}
// 处理进度反馈
if (processedFrames % 100 == 0)
{
Console.WriteLine($"已保存 {processedFrames} 帧,队列剩余: {_frameQueue.Count}");
}
通过这个屏幕录制器项目,你掌握了:
系统级编程:Windows API调用、GDI+图形处理、音频设备访问等底层技术
多线程并发:生产者-消费者模式、线程优先级管理、并发集合使用
性能优化:内存管理、CPU密集型任务优化、I/O操作异步化
这不仅仅是一个录屏工具,更是一个完整的C#系统编程实战案例。代码中的设计模式、性能优化技巧、异常处理机制都可以应用到其他项目中。
你在C#项目中遇到过哪些性能瓶颈?在多媒体处理方面有什么经验分享? 欢迎在评论区交流讨论!
如果这篇文章对你的C#学习有帮助,记得收藏转发给更多需要的同行!我们下期见! 🚀
相关信息
通过网盘分享的文件:AppScreenRecorder.zip 链接: https://pan.baidu.com/s/1EuhSA9lX7lYGLc_k6d8Yww?pwd=wed9 提取码: wed9 --来自百度网盘超级会员v9的分享
本文作者:技术老小子
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