2025-11-07
C#
00

目录

🔍 问题分析:为什么选择OPC UA?
🏗️ 架构设计:MVVM + 服务层的最佳实践
💎 核心模型设计
🎯 OPC UA节点模型
🌟 数据质量模型
🔧 服务层实现:业务逻辑与UI分离
📋 服务接口定义
🎯 核心服务实现
🎨 ViewModel层:MVVM的核心
🔥 RelayCommand实现
💪 主ViewModel实现
🎭 Apple风格UI设计
🌈 颜色系统定义
🎨 按钮样式设计
📊 数据质量可视化
⚡ 性能优化技巧
🚀 异步操作最佳实践
💾 内存管理要点
🛠️ 常见坑点与解决方案
坑点1:UI线程访问问题
坑点2:内存泄漏
坑点3:异步操作中的异常处理
🎯 总结与展望

在工业4.0时代,设备间的通信变得越来越重要。你是否也遇到过这样的痛点:需要与各种工业设备通信,但每个设备的协议都不一样?传统的COM、Modbus等协议配置复杂,维护困难?今天我们就用C#来打造一个现代化的OPC UA客户端,让设备通信变得简单优雅!

本文将带你从架构设计到界面实现,完整构建一个生产级的OPC UA Bridge应用。无论你是工业软件开发者,还是想了解现代C# WPF开发最佳实践的程序员,这篇文章都会让你收获满满。

🔍 问题分析:为什么选择OPC UA?

传统工业通信面临的三大痛点:

  1. 协议碎片化:不同厂商设备协议各异,集成困难
  2. 安全性不足:明文传输,易被攻击
  3. 可扩展性差:添加新设备需要重新开发

OPC UA作为新一代工业通信标准,完美解决了这些问题:

  • 统一的通信协议和数据模型
  • 内置安全机制
  • 跨平台支持

🏗️ 架构设计:MVVM + 服务层的最佳实践

我们采用分层架构设计,确保代码的可维护性和可测试性:

Markdown
📦 AppOPCUABridge ├── 📁 Models # 数据模型层 ├── 📁 Services # 业务服务层 ├── 📁 ViewModels # 视图模型层 ├── 📁 Views # 用户界面层 └── 📁 Converters # 数据转换器

image.png

💎 核心模型设计

🎯 OPC UA节点模型

首先定义我们的核心数据模型,这是整个系统的基础:

C#
public class OPCUANode : INotifyPropertyChanged { private string _nodeId; private string _displayName; private object _value; private DataQuality _quality; private DateTime _lastUpdate; public string NodeId { get => _nodeId; set { _nodeId = value; OnPropertyChanged(nameof(NodeId)); } } public string DisplayName { get => _displayName; set { _displayName = value; OnPropertyChanged(nameof(DisplayName)); } } public object Value { get => _value; set { _value = value; LastUpdate = DateTime.Now; OnPropertyChanged(nameof(Value)); } } public DataQuality Quality { get => _quality; set { _quality = value; OnPropertyChanged(nameof(Quality)); } } public DateTime LastUpdate { get => _lastUpdate; set { _lastUpdate = value; OnPropertyChanged(nameof(LastUpdate)); } } public ObservableCollection<OPCUANode> Children { get; set; } = new ObservableCollection<OPCUANode>(); public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); } }

设计亮点

  • 实现INotifyPropertyChanged确保UI实时更新
  • 支持树形结构的Children集合
  • 自动更新时间戳
  • 集成数据质量分析

🌟 数据质量模型

数据质量是工业通信的关键,我们需要详细的质量信息:

C#
public enum QualityStatus { Good, // 数据良好 Bad, // 数据异常 Uncertain, // 数据不确定 Unknown // 未知状态 } public class DataQuality : INotifyPropertyChanged { private QualityStatus _status; private string _description; private DateTime _timestamp; private double _confidenceLevel; public QualityStatus Status { get => _status; set { _status = value; OnPropertyChanged(nameof(Status)); } } public string Description { get => _description; set { _description = value; OnPropertyChanged(nameof(Description)); } } public double ConfidenceLevel { get => _confidenceLevel; set { // 限制在0-1之间 _confidenceLevel = Math.Max(0, Math.Min(1, value)); OnPropertyChanged(nameof(ConfidenceLevel)); } } }

🔧 服务层实现:业务逻辑与UI分离

📋 服务接口定义

良好的接口设计是可维护代码的基础:

C#
public interface IOPCUABridge : IDisposable { // 基础连接管理 Task<bool> ConnectAsync(string endpoint); Task DisconnectAsync(); bool IsConnected { get; } // 节点浏览和数据读取 Task<List<NamespaceModel>> GetNamespacesAsync(); Task<List<OPCUANode>> BrowseNodesAsync(string namespaceUri, string parentNodeId = null); // 单个和批量操作 Task<object> ReadValueAsync(string nodeId, string namespaceUri); Task<T> ReadValueAsync<T>(string nodeId); Task<List<object>> BatchReadAsync(string[] nodeIds); Task<bool> WriteValueAsync(string nodeId, string namespaceUri, object value); // 订阅监听 void AddMonitoredItem(string key, string nodeId); void RemoveMonitoredItem(string key); // 数据质量分析 Task<DataQuality> AnalyzeQualityAsync(OPCUANode node); // 事件通知 event EventHandler<OPCUANode> NodeValueChanged; }

设计原则

  • 异步优先:所有IO操作都是异步的
  • 泛型支持:提供类型安全的读取方法
  • 事件驱动:实时数据变化通知

🎯 核心服务实现

C#
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AppOPCUABridge.Models; using OpcUaHelper; using Opc.Ua; using Opc.Ua.Client; namespace AppOPCUABridge.Services { public class OPCUABridgeImpl : IOPCUABridge { private OpcUaClient _client; private readonly QualityAnalyzer _qualityAnalyzer; private bool _isConnected = false; public bool IsConnected => _isConnected; public event EventHandler<OPCUANode> NodeValueChanged; public OPCUABridgeImpl() { _qualityAnalyzer = new QualityAnalyzer(); } public async Task<bool> ConnectAsync(string endpoint) { try { _client = new OpcUaClient(); _client.UserIdentity = new UserIdentity(new AnonymousIdentityToken()); _client.OpcStatusChange += OnOpcStatusChange; await _client.ConnectServer(endpoint); return _isConnected; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"连接失败: {ex.Message}"); _isConnected = false; return false; } } private void OnOpcStatusChange(object sender, OpcUaStatusEventArgs e) { _isConnected = !e.Error; System.Diagnostics.Debug.WriteLine($"OPC UA连接状态: {(_isConnected ? "成功" : "失败")}"); } // 详细日志和错误处理 public async Task<object> ReadValueAsync(string nodeId, string namespaceUri) { if (!IsConnected) { System.Diagnostics.Debug.WriteLine($"未连接,无法读取节点: {nodeId}"); return null; } return await Task.Run(() => { try { System.Diagnostics.Debug.WriteLine($"开始读取节点: {nodeId}"); // 尝试直接使用字符串nodeId var dataValue = _client.ReadNode(nodeId); if (dataValue != null) { var value = dataValue.Value; System.Diagnostics.Debug.WriteLine($"读取成功 - 节点: {nodeId}, 值: {value}, 类型: {value?.GetType().Name}"); return value; } else { System.Diagnostics.Debug.WriteLine($"读取返回null - 节点: {nodeId}"); return null; } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"读取节点 {nodeId} 异常: {ex.Message}"); return null; } }); } // 改进批量读取方法 public async Task<List<object>> BatchReadAsync(string[] nodeIds) { if (!IsConnected || nodeIds == null || nodeIds.Length == 0) return new List<object>(); return await Task.Run(() => { var results = new List<object>(); try { System.Diagnostics.Debug.WriteLine($"开始批量读取 {nodeIds.Length} 个节点"); // 逐个读取以获得更好的错误处理 foreach (var nodeId in nodeIds) { try { var dataValue = _client.ReadNode(nodeId); var value = dataValue?.Value; results.Add(value); System.Diagnostics.Debug.WriteLine($"批量读取 - 节点: {nodeId}, 值: {value}"); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"批量读取节点 {nodeId} 失败: {ex.Message}"); results.Add(null); } } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"批量读取整体失败: {ex.Message}"); } return results; }); } private async Task<List<OPCUANode>> GetManufacturingNodes(string namespaceUri) { var nodes = new List<OPCUANode>(); var nodeDefinitions = new[] { ("ns=2;s=Channel1.Device1.B1", "B1", "布尔变量1"), ("ns=2;s=Channel1.Device1.B2", "B2", "布尔变量2"), ("ns=2;s=Channel1.Device1.B3", "B3", "布尔变量3"), ("ns=2;s=Channel1.Device1.F1", "F1", "浮点变量1"), ("ns=2;s=Channel1.Device1.I1", "I1", "整数变量1"), ("ns=2;s=Channel1.Device1.L1", "L1", "长整数变量1"), ("ns=2;s=Channel1.Device1.S1", "S1", "字符串变量1"), ("ns=2;s=Channel1.Device1.S2", "S2", "字符串变量2") }; foreach (var (nodeId, displayName, description) in nodeDefinitions) { var node = new OPCUANode { NodeId = nodeId, DisplayName = displayName, NamespaceUri = namespaceUri, Quality = new DataQuality { Status = QualityStatus.Unknown, Timestamp = DateTime.Now, Description = description, ConfidenceLevel = 0.0 } }; // 立即读取值并分析质量 try { var value = await ReadValueAsync(nodeId, namespaceUri); node.Value = value; node.LastUpdate = DateTime.Now; // 重新分析质量 node.Quality = await _qualityAnalyzer.AnalyzeAsync(node); System.Diagnostics.Debug.WriteLine($"节点创建完成: {displayName} = {value}, 质量: {node.Quality.Status}"); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"创建节点 {displayName} 失败: {ex.Message}"); node.Quality.Status = QualityStatus.Bad; node.Quality.Description = $"创建失败: {ex.Message}"; } nodes.Add(node); } return nodes; } public async Task DisconnectAsync() { await Task.Run(() => { try { if (_client != null) { _client.OpcStatusChange -= OnOpcStatusChange; _client.Disconnect(); _client = null; } _isConnected = false; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"断开连接失败: {ex.Message}"); } }); } public async Task<List<NamespaceModel>> GetNamespacesAsync() { if (!IsConnected) return new List<NamespaceModel>(); return await Task.Run(() => { try { var namespaces = new List<NamespaceModel>(); var session = _client.Session; if (session?.NamespaceUris != null) { for (int i = 0; i < session.NamespaceUris.Count; i++) { var uri = session.NamespaceUris.GetString((uint)i); if (!string.IsNullOrEmpty(uri)) { namespaces.Add(new NamespaceModel { Index = i, Uri = uri, Description = GetNamespaceDescription(uri) }); } } } if (namespaces.Count == 0) { namespaces.AddRange(GetDefaultNamespaces()); } return namespaces; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"获取命名空间失败: {ex.Message}"); return GetDefaultNamespaces(); } }); } private List<NamespaceModel> GetDefaultNamespaces() { return new List<NamespaceModel> { new NamespaceModel { Index = 0, Uri = "http://opcfoundation.org/UA/", Description = "OPC UA Standard Namespace" }, new NamespaceModel { Index = 1, Uri = "urn:localhost:OPCUA:SimulationServer", Description = "Simulation Server Namespace" }, new NamespaceModel { Index = 2, Uri = "http://company.com/Manufacturing/", Description = "Manufacturing Process Namespace" } }; } private string GetNamespaceDescription(string uri) { return uri switch { "http://opcfoundation.org/UA/" => "OPC UA Standard Namespace", "urn:localhost:OPCUA:SimulationServer" => "Simulation Server Namespace", var s when s.Contains("Manufacturing") => "Manufacturing Process Namespace", var s when s.Contains("OPCUA") => "OPC UA Application Namespace", _ => $"Custom Namespace: {uri.Split('/').LastOrDefault()}" }; } public async Task<List<OPCUANode>> BrowseNodesAsync(string namespaceUri, string parentNodeId = null) { if (!IsConnected) return new List<OPCUANode>(); return await Task.Run(async () => { try { var nodes = new List<OPCUANode>(); // 总是返回预定义的制造节点用于测试 nodes.AddRange(await GetManufacturingNodes(namespaceUri)); return nodes; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"浏览节点失败: {ex.Message}"); return new List<OPCUANode>(); } }); } public async Task<T> ReadValueAsync<T>(string nodeId) { var value = await ReadValueAsync(nodeId, null); try { return value != null ? (T)Convert.ChangeType(value, typeof(T)) : default(T); } catch { return default(T); } } public async Task<bool> WriteValueAsync(string nodeId, string namespaceUri, object value) { if (!IsConnected) return false; return await Task.Run(() => { try { return _client.WriteNode(nodeId, value); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"写入失败: {ex.Message}"); return false; } }); } public async Task<bool> WriteValueAsync<T>(string nodeId, T value) { return await WriteValueAsync(nodeId, null, value); } public async Task<List<T>> BatchReadAsync<T>(string[] nodeIds) { var values = await BatchReadAsync(nodeIds); return values.Select(v => { try { return v != null ? (T)Convert.ChangeType(v, typeof(T)) : default(T); } catch { return default(T); } }).ToList(); } public async Task<bool> BatchWriteAsync(string[] nodeIds, object[] values) { if (!IsConnected) return false; return await Task.Run(() => { try { return _client.WriteNodes(nodeIds, values); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"批量写入失败: {ex.Message}"); return false; } }); } public void AddMonitoredItem(string key, string nodeId) { try { if (IsConnected) { _client.AddSubscription(key, nodeId, OnMonitorCallback); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"添加监听失败: {ex.Message}"); } } public void RemoveMonitoredItem(string key) { try { if (IsConnected) { _client.RemoveSubscription(key); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"移除监听失败: {ex.Message}"); } } private void OnMonitorCallback(string key, MonitoredItem monitoredItem, MonitoredItemNotificationEventArgs args) { try { var notification = args.NotificationValue as MonitoredItemNotification; if (notification != null) { var node = new OPCUANode { NodeId = monitoredItem.StartNodeId.ToString(), DisplayName = key, Value = notification.Value?.WrappedValue.Value, LastUpdate = DateTime.Now }; Task.Run(async () => { node.Quality = await _qualityAnalyzer.AnalyzeAsync(node); NodeValueChanged?.Invoke(this, node); }); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"监听回调失败: {ex.Message}"); } } public async Task<DataQuality> AnalyzeQualityAsync(OPCUANode node) { return await _qualityAnalyzer.AnalyzeAsync(node); } public void Dispose() { try { if (_client != null) { _client.OpcStatusChange -= OnOpcStatusChange; _client.Disconnect(); _client = null; } _isConnected = false; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"释放资源失败: {ex.Message}"); } } } }

实现要点

  • 异常安全:每个操作都有完整的异常处理
  • 状态管理:实时跟踪连接状态
  • 资源管理:正确的资源释放

🎨 ViewModel层:MVVM的核心

🔥 RelayCommand实现

首先实现一个通用的命令类:

C#
public class RelayCommand : ICommand { private readonly Action<object> _execute; private readonly Func<object, bool> _canExecute; public RelayCommand(Action<object> execute, Func<object, bool> canExecute = null) { _execute = execute ?? throw new ArgumentNullException(nameof(execute)); _canExecute = canExecute; } public event EventHandler CanExecuteChanged { add { CommandManager.RequerySuggested += value; } remove { CommandManager.RequerySuggested -= value; } } public bool CanExecute(object parameter) => _canExecute?.Invoke(parameter) ?? true; public void Execute(object parameter) => _execute(parameter); }

💪 主ViewModel实现

C#
public class MainViewModel : INotifyPropertyChanged { private readonly IOPCUABridge _opcuaBridge; private string _serverEndpoint = "opc.tcp://127.0.0.1:49320"; private bool _isConnected; private string _statusMessage = "未连接"; public ObservableCollection<NamespaceModel> Namespaces { get; set; } = new ObservableCollection<NamespaceModel>(); public ObservableCollection<OPCUANode> Nodes { get; set; } = new ObservableCollection<OPCUANode>(); // 数据质量统计 - 实时计算 public int GoodQualityCount => Nodes.Count(n => n.Quality?.Status == QualityStatus.Good); public int BadQualityCount => Nodes.Count(n => n.Quality?.Status == QualityStatus.Bad); // 命令定义 public ICommand ConnectCommand { get; } public ICommand DisconnectCommand { get; } public ICommand BatchReadCommand { get; } public MainViewModel() { _opcuaBridge = new OPCUABridgeImpl(); // 初始化命令 - 注意条件判断 ConnectCommand = new RelayCommand(async _ => await ConnectAsync(), _ => !IsConnected); DisconnectCommand = new RelayCommand(async _ => await DisconnectAsync(), _ => IsConnected); BatchReadCommand = new RelayCommand(async _ => await BatchReadAsync(), _ => IsConnected); // 订阅数据变化事件 _opcuaBridge.NodeValueChanged += OnNodeValueChanged; Nodes.CollectionChanged += (s, e) => UpdateQualityStatistics(); } private async Task BatchReadAsync() { if (!IsConnected) return; try { StatusMessage = "正在批量读取数据..."; string[] nodeIds = { "ns=2;s=Channel1.Device1.B1", "ns=2;s=Channel1.Device1.F1", "ns=2;s=Channel1.Device1.I1" }; var values = await _opcuaBridge.BatchReadAsync(nodeIds); // 更新UI中的节点数据 for (int i = 0; i < Math.Min(nodeIds.Length, values.Count); i++) { var node = Nodes.FirstOrDefault(n => n.NodeId == nodeIds[i]); if (node != null) { node.Value = values[i]; await _opcuaBridge.AnalyzeQualityAsync(node); } } StatusMessage = $"批量读取完成,更新了 {values.Count} 个节点"; UpdateQualityStatistics(); } catch (Exception ex) { StatusMessage = $"批量读取失败: {ex.Message}"; } } private void OnNodeValueChanged(object sender, OPCUANode node) { // 确保在UI线程更新 Application.Current?.Dispatcher.Invoke(() => { var existingNode = Nodes.FirstOrDefault(n => n.NodeId == node.NodeId); if (existingNode != null) { existingNode.Value = node.Value; existingNode.Quality = node.Quality; UpdateQualityStatistics(); } }); } }

image.png

image.png

ViewModel设计精髓

  • 数据绑定:所有属性都支持变更通知
  • 命令模式:业务操作通过命令执行
  • 线程安全:UI更新确保在主线程

🎭 Apple风格UI设计

🌈 颜色系统定义

XML
<Window.Resources> <!-- Apple 官方色彩系统 --> <SolidColorBrush x:Key="AppleBlue" Color="#007AFF"/> <SolidColorBrush x:Key="AppleGray" Color="#8E8E93"/> <SolidColorBrush x:Key="AppleRed" Color="#FF3B30"/> <SolidColorBrush x:Key="AppleGreen" Color="#34C759"/> <!-- 阴影效果 --> <DropShadowEffect x:Key="AppleShadow" BlurRadius="20" ShadowDepth="8" Color="#10000000" Opacity="0.1"/> </Window.Resources>

🎨 按钮样式设计

XML
<Style x:Key="AppleButton" TargetType="Button"> <Setter Property="Background" Value="{StaticResource AppleBlue}"/> <Setter Property="Foreground" Value="White"/> <Setter Property="BorderThickness" Value="0"/> <Setter Property="Padding" Value="20,12"/> <Setter Property="FontWeight" Value="SemiBold"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Border Background="{TemplateBinding Background}" CornerRadius="12" Effect="{StaticResource AppleShadow}"> <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/> </Border> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Background" Value="#0051D5"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

📊 数据质量可视化

XML
<DataTemplate x:Key="QualityStatusTemplate"> <Border CornerRadius="6" Padding="6,3"> <Border.Style> <Style TargetType="Border"> <Style.Triggers> <DataTrigger Binding="{Binding Quality.Status}" Value="Good"> <Setter Property="Background" Value="#E8F5E8"/> </DataTrigger> <DataTrigger Binding="{Binding Quality.Status}" Value="Bad"> <Setter Property="Background" Value="#FFEBEE"/> </DataTrigger> </Style.Triggers> </Style> </Border.Style> <StackPanel Orientation="Horizontal"> <Ellipse Width="8" Height="8" Fill="{StaticResource AppleGreen}"/> <TextBlock Text="{Binding Quality.Status}" FontWeight="Medium" Margin="6,0,0,0"/> </StackPanel> </Border> </DataTemplate>

⚡ 性能优化技巧

🚀 异步操作最佳实践

C#
// ❌ 错误写法 - 阻塞UI线程 public void BadExample() { var result = _opcuaBridge.ReadValueAsync(nodeId).Result; // 永远不要这样做! } // ✅ 正确写法 - 完全异步 public async Task GoodExample() { try { var result = await _opcuaBridge.ReadValueAsync(nodeId); // 处理结果 } catch (Exception ex) { // 异常处理 } }

💾 内存管理要点

C#
public class MainViewModel : INotifyPropertyChanged, IDisposable { public void Dispose() { try { // 取消事件订阅,防止内存泄漏 if (_opcuaBridge != null) { _opcuaBridge.NodeValueChanged -= OnNodeValueChanged; _opcuaBridge.Dispose(); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine($"释放资源失败: {ex.Message}"); } } }

🛠️ 常见坑点与解决方案

坑点1:UI线程访问问题

问题:后台线程直接更新UI导致异常

解决方案

C#
// 确保在UI线程执行更新 Application.Current?.Dispatcher.Invoke(() => { // UI更新代码 Nodes.Add(newNode); });

坑点2:内存泄漏

问题:事件订阅没有正确取消

解决方案:实现IDisposable接口,在Dispose中取消所有订阅

坑点3:异步操作中的异常处理

问题:async void方法中的异常无法捕获

解决方案

C#
// ❌ 避免使用 async void public async void BadMethod() { } // ✅ 使用 async Task public async Task GoodMethod() { }

🎯 总结与展望

通过这个完整的OPC UA Bridge项目,我们实现了:

  1. 现代化的架构设计:MVVM + 服务层,代码分离清晰,便于测试和维护
  2. 优雅的UI设计:Apple风格界面,提升用户体验
  3. 健壮的错误处理:完整的异常处理机制,确保程序稳定运行

三个"收藏级"代码模板

  • RelayCommand实现 - 通用命令模式
  • 异步MVVM模式 - UI与业务逻辑分离
  • Apple风格WPF样式 - 现代化界面设计

这套架构不仅适用于OPC UA客户端,同样可以应用到其他工业通信协议的开发中。掌握了这些技巧,你就能轻松构建出专业级的工业软件应用。

延伸学习建议

  • 深入学习OPC UA安全机制
  • 研究WPF性能优化技术
  • 探索.NET 6+的新特性在工业软件中的应用

你在工业软件开发中遇到过哪些通信协议的坑?或者对这个架构设计有什么更好的建议?欢迎在评论区分享你的经验!

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相关信息

通过网盘分享的文件:AppOPCUABridge.zip 链接: https://pan.baidu.com/s/1O_79z8s8cTuKvkes9ciQbQ?pwd=dkb1 提取码: dkb1 --来自百度网盘超级会员v9的分享

本文作者:技术老小子

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